Call Market markCall Market
Chain--:--:--
Running0
Settled 24h0
Pad tokensoon

Call Market

Call a coin's multiple. The crowd backs it or lays it. The on‑chain median settles it.

Call a coin
ToteRace card
    Targets
    1.5-100x
    HIT rule
    4 of 7
    Settled on a single wick
    0

    Schematic · one call, gate to photo finish

    How a call runs

    Price on a log scale from the start to the target, against the window. Every figure is read from the program.
    1. 1

      The call

      A caller names a coin, a target from 1.5x to 100x and a window from 1 h to 7 d, and stakes SOL on YES.

    2. 2

      The tote

      Anyone backs YES or lays NO for the first 25% of the window, while the median is under halfway.

    3. 3

      The median runs

      HIT when 4 of the newest 7 readings sit at or above the target, held 4 min. Each reading is clamped to 15%.

    4. 4

      Photo finish

      Winners split the losing pool pro rata, minus 3%. The caller's record moves on chain.

    The full rulebook

    The tote hall · live from chain

    Betting windows

    Bets close at a quarter of the window, or once the median is halfway to the target.

    Call a coin

    Caller records · written by the program

    Form guide

    A random caller scores zero on average: a positive score is skill.

    Result official

    Photo finish

    The last settled call, read off the median.

    Median
    -
    Target
    -
    Pot
    -

    The tote window

    Call a coin

    1 Coin

    2 Target

    3 Window

    4 Stake on YES

    Your tickets

    One race, gate to photo finish

    The call, the tote, the median, the result. Called over the PA, 87 s.